COPYRIGHT

All resources offered by this blogsite are shared by the authors themselves. Some of them were rewritten with permission and some were collected throughout the internet and exchanged between peers for personal study. Use of any resources offered for commercial purposes is prohibited. Otherwise you need to responsible for any consequences produced! Any profitable behavior of utilizing the resources downloaded from this site is condemned and disdained sternly.

Some of the resources, and data here were shared by the authors freely and we don't have all the capacity to know, if the components, materials inside the scenes were copyright protected. If you feel some resources have infringed your copyright, please contact us. We will delete them as quickly as possible. We won't bear any legal responsibility for the resources. Thanks.

Custom Search

Custom Search

Welcome to SketchUp, Vray and other Resources

Everyone is capable of learning. Learning is part of life. It is a social process of living and bringing everyone to share their inherited resources and discoveries. All of us can influence the life of others through sharing and caring. It is our belief that everyone should be a lifelong learner.

I am putting very important visualization resources and series: tutorials, tips, tricks, VRAY materials and settings, and mini-the-making (MTM) processes.

Yours,

Nomeradona

Saturday, 13 August 2011

Tutorial: How to model Terrain from Autocad to Sketchup

This is the second tutorial of Edgar Navas in this site. This time, Edgar share his knowledge on on how to model a Terrain in SketchUp from an imported model in Autocad.

First of all in Autocad, I remove anything that does not serve me in SketchUp

Step 1: Layer Walk

Use the Layer walk in AutoCAD to isolate the contours. See the image toolbar below.

Navas1

With Layer walk, I manage to identify the layers (road and contours) that I wanted to isolate.

Navas2



Step 2: Turning off the unwanted layers

All the other unwanted layers that does not serve me were all turned off.

Navas3


Step 3: Copying and pasting to a new Autocad drawing file
After isolating the layers that I need, I copied them all and pasted them to a new Autocad drawing file and saved.

Navas4


Step 4: Importing the Contours into SketchUp.
In SketchUp, I imported and loaded the dwg. file. Be sure the Autocad Drawing and SketchUp scale are the same.

Select all the contour lines.

Navas5

Step 5: Using "From Contours"
Once all the contours were selected, open the sandbox toolbar. Click the icon "from contour" (see below image).

Navas6

Below shows the progress of terrain surface generation. The time to complete the process depends on the complexity of the contours.


Presto! The terrain surface has been completed.

Navas8

Step 6: Removing Unwanted Geometries

Deactivate the layer of the imported contours in Autocad. Also begin removing some unwanted geometries. To view these geometries, click view..hidden geometry and delete the unwanted lines and faces. (see the unwanted geometries below)

Navas9

This image shows the deletion of unwanted geometries.

Navas1o

Step 7: Applying Texture Colors
Finally, we will apply texture Color.

Navas11

Navas12

And if I want the contour to display, all I have to do is to activate the layer where they are.

Navas13

Check out the other tutorial of Edgar Navas HERE. Setting up the DR Spawner

2 comments:

  1. I would like to thank you for the efforts you have made in writing this article. I am hoping the same best work from you in the future as well. In fact your creative writing abilities has inspired me to start my own BlogEngine blog now. Really the blogging is spreading its wings rapidly. Your write up is a fine example of it.
    ออกแบบเมนูอาหาร

    ReplyDelete
  2. Hi, Thanks for sharing this information. I am new to Sketchup and not able to do step 7. How to apply texture color on contour plan? Could you please share the method on this.

    Thanks.

    ReplyDelete