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Saturday, 17 November 2012

MTM Series #63 Classical bedroom by Marc Anthony Rodado Muncada

Marc Anthony Muncada shares this Mini-the making. One of the interesting process in this MTM is optimizing those 3ds Max models then putting them in his SketchUp scene then render them using VFSU. I used 3dsMax and Vrayform Max but I load and import the SketchUp file to 3dsmax. Marc Anthony shares here the reverse. Anyhow thanks Marc for this one and here is his MTM which is our 63rd entry this year.


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6 comments:

  1. hello can i ask you how did you manage uv mapping of blanket on bed, was the uv maping imported or done in su?

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    Replies
    1. maybe read this tutorial
      http://sketchupvrayresources.blogspot.com/2012/11/tutorial-uv-mapping-using-uv-tools-for.html

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    2. This comment has been removed by the author.

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    3. Thank you, but I know about this plugin, I was just wondering if was it imported from max or nope, because if you have uv mapping done in max and do it again in su is extra work..unfortunately importing model from max to SU with UV mapping doesnt work for me..

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    4. This solution is something new, but then it doesn't address the main issue that is to people importing 3dsMAX models into SU (triangulation, displaced UVW pivot, etc). An extensive tutorial might be needed.

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    5. agree with you Diditzz
      there is another workflow: edmax then export in obj, then open the obj in artlantis the export it as SKP.

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