COPYRIGHT

All resources offered by this blogsite are shared by the authors themselves. Some of them were rewritten with permission and some were collected throughout the internet and exchanged between peers for personal study. Use of any resources offered for commercial purposes is prohibited. Otherwise you need to responsible for any consequences produced! Any profitable behavior of utilizing the resources downloaded from this site is condemned and disdained sternly.

Some of the resources, and data here were shared by the authors freely and we don't have all the capacity to know, if the components, materials inside the scenes were copyright protected. If you feel some resources have infringed your copyright, please contact us. We will delete them as quickly as possible. We won't bear any legal responsibility for the resources. Thanks.

Custom Search

Custom Search

Welcome to SketchUp, Vray and other Resources

Everyone is capable of learning. Learning is part of life. It is a social process of living and bringing everyone to share their inherited resources and discoveries. All of us can influence the life of others through sharing and caring. It is our belief that everyone should be a lifelong learner.

I am putting very important visualization resources and series: tutorials, tips, tricks, VRAY materials and settings, and mini-the-making (MTM) processes.

Yours,

Nomeradona

Saturday 2 February 2013

Visopt Series by Leo Valenzuela

Here is our next Visopt courtesy of Leo Valenzuela. Download it HERE.


4 comments:

  1. I'm using Skp 8 and VRay 1.48.91 in windows 7 64bit OS.
    The problem is there are some settings in VRay options that uneditable. For example:
    - I can't change the value of size_multiplier and sky brightness in Texsky in GI and BG environment.
    - I can't change the value of Primary Engine in Indirect Illumination.
    - I can't change the value of DMC Sampler and Color Mapping.
    And there some more options that uneditable.
    Can you help me please? I've tried reinstall the Skp and VRay, but nothing change, it's still the same.

    ReplyDelete