All resources offered by this blogsite are shared by the authors themselves. Some of them were rewritten with permission and some were collected throughout the internet and exchanged between peers for personal study. Use of any resources offered for commercial purposes is prohibited. Otherwise you need to responsible for any consequences produced! Any profitable behavior of utilizing the resources downloaded from this site is condemned and disdained sternly.

Some of the resources, and data here were shared by the authors freely and we don't have all the capacity to know, if the components, materials inside the scenes were copyright protected. If you feel some resources have infringed your copyright, please contact us. We will delete them as quickly as possible. We won't bear any legal responsibility for the resources. Thanks.

Custom Search

Custom Search

Welcome to SketchUp, Vray and other Resources

Everyone is capable of learning. Learning is part of life. It is a social process of living and bringing everyone to share their inherited resources and discoveries. All of us can influence the life of others through sharing and caring. It is our belief that everyone should be a lifelong learner.

I am putting very important visualization resources and series: tutorials, tips, tricks, VRAY materials and settings, and mini-the-making (MTM) processes.



Wednesday, 18 May 2011

Spherical background without using HDRI in Vray Sketchup

Dennis, aka proseduction has shared his workflow how to use images as background without using HDRI. Here is his workflow.

Denns' method:

Small explanation:

I placed a circle round my model and turns this in a cylinder. Then I deleted the planes of the cylinder. I made a plane that has the exact height as the cylinder. This is because when you apply the texture within the cylinder it will give you a small piece of the cylinder with the texture and not the whole cylinder.

Than i import the picture / panorama by file -> import -> jpg as texture and place this on the plane. The you can go to the pain bucket and apply the texture on the inside of the cylinder.

More of Dennis work in his site. HERE

No comments:

Post a Comment