The Bi-monthly CatchUp on line magazine is a very informative magazine developed by Sketchucation. You can now download their Edition 3 by clicking Here .
You can also download the April Edition 2 HERE.
Download their February Edition 1 HERE.
Be sure to register and visit www.sketchucation.com. It is the number 1 place where you can find support for Google SketchUp. Be sure to join also their forum.
nomeradona
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Tuesday, 28 June 2011
Monday, 27 June 2011
Tutorial: Soft Colored Pencil
Sketchupartists.org has released a new tutorial from Jason Christiansen. Read it more by clicking HERE.
Friday, 24 June 2011
50 Latest Released Rubies at sketchucation as of June 2011
Be sure you only download what you think useful. There is a tendency to fall prey with having lots of rubies and only using 5% of them. We become ruby collectors. Well nothing wrong with that either right? Sketchucation.com is really great in organizing them. Here is their latest list as of June 2011.
You need to register to this site if you want to download them.
50 Most Recently Released:
You need to register to this site if you want to download them.
50 Most Recently Released:
- KML Tools - Importer and Exporter (Aerilius)
- rotating components spherically (June 12, 2011) (kyyu)
- Divide By Material (sdmitch)
- Upload model with custom thumbnail (Aerilius)
- RemoveLonelyVertices - v1.1a - 29 May 11 (Fredo6)
- Import ALL from Folder v1.2 20110529 (TIG)
- Extrude Edges By Offset v1.0 20110525 (TIG)
- Contour Lines (Didier Bur) (charly2008)
- Extrude Edges By Vector To Object v1.4 20110528 (TIG)
- ConstructFaceNormal - v1.2a - 26 May 11 (Fredo6)
- Lines2Components v1.2 (TIG)
- TextureTools v1.5 20110520 (TIG)
- Pen Tool + v1.4 (Update 23/5/2011) (Rich O'Brien)
- Circle from edge (Updated 18/05/2010) (sahi)
- Colors from Style (Jim)
- Render Settings Lab (Jim)
- Facewarp (Builder Boy)
- MarkVertices - 1.1a - 11 May 11 (Fredo6)
- Treemaker (Builder Boy)
- Curve Maker v1.3 - 30 April 2011 (max-cx)
- SurfaceGen (Diggsey)
- Sketchup Ivy 0.6.3 20110513 (Pierreden)
- Autoloader (Diggsey)
- Grow v2.1 (TIG)
- Recurve (Diggsey)
- Convert DWG Layer Names to Materials (Al Hart)
- SUClock - v1.2a - 03 Jun 11 - Tracking time in SU (Fredo6)
- Layer Tools (1.0.0) — 12 April 2011 (thomthom)
- Boolean helper (liquid98)
- Cutlister (ishboo)
- Component Libraries Loader (sm4rt)
- Utilities (ishboo)
- CameraKeyMaker 1.0 (Update 2011-04-09) (macgile)
- Projecting Floor Paintings (plot-paris)
- MCExport - Updated 2011-04-04 (TheDro)
- KML LineString Importer (Aerilius)
- Voxelize - Updated 2011-04-04 (TheDro)
- Tgi3D SU Amorph and PhotoScan Update (v1.21) (gulcanocali)
- "folder" (sahi)
- Building Structure tools0.2(beta-corrected) (tak2hata)
- QuadsFrom2Tris v1.3 20110312 (TIG)
- Component Properties (1.0.0) — 09 March 2011 (thomthom)
- Curve Maker v1.2.2 - 7 March 2011 (max-cx)
- (TIG) Rotate Plan View v1.1 20110316 (TIG)
- VTF Normal Map Creator (shotgunefx)
- Tgi3D SU Amorph and PhotoScan Update (v1.20) (gulcanocali)
- Estimates (extended) (Didier Bur)
- Camera Recorder (Pixero update) (Pixero)
- CADup v1.2 20110221 (TIG)
- Update 1.4.2. of Compo Spray (Didier Bur)
Post Processing Trick: Adding Smoke in Photoshop
Chenlee Menes shared this simple, but equally important, post processing trick on how to add smoke to the finished render image.Click the image for a bigger view.
Wednesday, 22 June 2011
Tutorial: How to make roof using Batzal roof plugin then importing to SketchUp
Arch. Archie Roscom allowed us to share this tutorial to this community. This is an excellent workflow how to creates a eoof using Batzal plugin in 3dmax and then reimporting to SketchUp.
Softwares: Google SketchUp 8 Free, Vray 1.49.01, 3DMax2011 64-bit and FBX
Introduction: This is the most reliable setting for me: I used ring for mesh cover and shingle shin 1 with the height og .004m, as much as possible, don't increase the number of segment. I encountered am error when I increased it and used the other type of shingles. Once the imported .3ds file is in SketchUp, make sure to replace its default material which is material_1 or else it wont render because VraySU will not manage to relink it.
This is the sample report of error: Vfs_Stderr notepad -->
Exception: In __handleReferencedPlugin could not find /material_1
error log is located in these directories:
XP:
C:\Documents and Settings\All Users\Application Data\ASGVIS\VfS\vfs_stderr.txt
Vista and Win7:
C:\ProgramData\ASGVIS\VfS\vfs_stderr.txt
OS X:
/tmp/vfs_stderr.txt
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Step 7
Step 8
Step 9
Step 10
Step11
Softwares: Google SketchUp 8 Free, Vray 1.49.01, 3DMax2011 64-bit and FBX
Introduction: This is the most reliable setting for me: I used ring for mesh cover and shingle shin 1 with the height og .004m, as much as possible, don't increase the number of segment. I encountered am error when I increased it and used the other type of shingles. Once the imported .3ds file is in SketchUp, make sure to replace its default material which is material_1 or else it wont render because VraySU will not manage to relink it.
This is the sample report of error: Vfs_Stderr notepad -->
Exception: In __handleReferencedPlugin could not find /material_1
error log is located in these directories:
XP:
C:\Documents and Settings\All Users\Application Data\ASGVIS\VfS\vfs_stderr.txt
Vista and Win7:
C:\ProgramData\ASGVIS\VfS\vfs_stderr.txt
OS X:
/tmp/vfs_stderr.txt
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Step 7
Step 8
Step 9
Step 10
Step11
Tuesday, 21 June 2011
Tutorial: SketchUp to Blender by Michaliszissiou
Michalis gracefully allowed me to repost this excellent tutorial from SketchUp to Blender. I love this man exploration using different software like Blender, Zbrush and 3DCoat. Anyway here is his nifty tutorial showing his workflow from SketchUp to Blender.
1. Here's an old SU model:
2. As you may noticed I'm checking faces so to look outside, that's really important. No blue faces, ok.
3. In SUpro, export .obj like this:
4. Importing .obj in blender 2.49b like this.
5. Here's the model in blender. You can see on the right, all textures UVs etc have imported beautifully.I deleted cactus and added some blender trees BTW. Everything works like charm.
6. A quick render in blender ~2 min
1. Here's an old SU model:
2. As you may noticed I'm checking faces so to look outside, that's really important. No blue faces, ok.
3. In SUpro, export .obj like this:
4. Importing .obj in blender 2.49b like this.
5. Here's the model in blender. You can see on the right, all textures UVs etc have imported beautifully.I deleted cactus and added some blender trees BTW. Everything works like charm.
6. A quick render in blender ~2 min
Saturday, 18 June 2011
How To Make A Seamless Concrete Texture
David Hier aka "hieru" has shared an excellent tutorial on how to make a seamless concrete texture.
The following tutorial details the methods used to create a concrete material similar to the one used in this entry for the 2011 Evermotion architectural visualisation rendering competition.
More of this article HERE.
This is the model where he used the concrete texture rendered in Thea, which you can actually download in the 3dwarehouse. Again thanks to David for his generosity.
The following tutorial details the methods used to create a concrete material similar to the one used in this entry for the 2011 Evermotion architectural visualisation rendering competition.
More of this article HERE.
This is the model where he used the concrete texture rendered in Thea, which you can actually download in the 3dwarehouse. Again thanks to David for his generosity.
GeoSketch Parametric Rooftop Tools for sketchup
GeoSketch Parametric Rooftop Tools for sketchup
Cogent3D, Inc recently announced the availability of two unique products for Google SketchUp which include a FREE parametric generation Rooftop plug-in with plane cut tool and a 3D photo modeler TacForge™ GeoSketch™ Version 2.2.
GeoSketch Version 2.2 would bring some exclusive advantages for sketchup users :-
Now sketchup users can create 3D models with Video/Oblique imagery/Handheld and Cell Phone Imagery/Satellite Imagery/Imagery with and without camera models.
Ability to create hip, pitched, and other roof types with overhangs and the base building structure.
More details for this topic, including download links visit the blogsite HERE.
Google Sketchup Update
Another excellent blog focusing on Google Sketchup updates and news.
http://sketchup3dcomponent.blogspot.com/
http://sketchup3dcomponent.blogspot.com/
Thursday, 16 June 2011
Post Processing Tutorial: Water droplet using Photoshop and Redfield pluggin
This is another post processing tutorial done by Razid ViƱas Maminggen. It is a post processing tutorial using Adobe Photoshop and a plugin called Redfield.
Tuesday, 14 June 2011
Visualizer on the SPot: Thapat
There are so many pool of talents out there. The community of SketchUp users does not really know lots of them. One of the main problem really is language problem. I love going to different forums to find other people work and style using Sketchup. I came across the work of a Thai national by the name of "Thapat". Honestly I love his work.
Sunday, 12 June 2011
Post Processing Trick: Baking Interior scenes to Window glazing.
Sketchup and Vray Resources proudly presents another tutorial from Razid Vinas Maminggen. Razid shows on how to use simple tricks using Photoshop on how to quickly baked an interior scene unto the window glazing to give an impression of an interior space.
Once again special thanks to Razid.
Once again special thanks to Razid.